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AI.VI

AI.VI: First-person combat with robot enemies in a corridor, weapon UI and health bar visible
AI.VI: First-person combat with AIVI firing at enemy robots in a narrow corridor, HUD elements visible
AI.VI: New module selection screen displaying Vitality, Berserk Tenacity, and Stamp options
AI.VI: Strategic placement of defenses with visible inventory and wave details in a factory setting
AI.VI: First-person view with weapon aiming at enemy robots in desert environment, health bar visible
AI.VI: First-person combat in a corridor with enemy robots and visible health bars, map, and wave info
AI.VI: Mercenary robot AIVI targets enemy robots in a narrow corridor, with UI elements displaying health.
AI.VI: AIVI firing at enemy robots in a narrow corridor with health bars and wave indicators visible
AI.VI: Mercenary robot AIVI in glitchy first-person combat with enemy robots in industrial setting
AI.VI: Mercenary robot AIVI reloading weapon during wave defense, neon sign and HUD elements visible
indie.io
5mo ago

The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate invaders to the scrapheap, seize the means of production, and take the planet back for the worker bots!

  • Discovered byPlaytester
  • TypeDemo
  • Release dateComing soon
  • LanguagesEnglish, French
  • Platforms
    Steam