Dungeonmancer
Cannibal Goose
Assemble a team of 4 heroes, each one with a different deck. Advance through a living dungeon where each battle won reveals a new room on the horizon, bringing with it a new challenge. Evolve your team, collect curses, and obtain powerful artifacts on your journey to defeat the Dungeonmancer.
Assemble your team, evolve your heroes, and obtain magical artifacts as you advance through a living dungeon in this extremely challenging tactical RPG with high replayability.
An endless corridor, covered in mist on the horizon. With each deadly battle won, a new room appears to the north, bringing with it a new and more dangerous challenge. A new group of adventurers advances, inch by inch, coveting to find a way to put a definitive end to that abomination known as Dungeonmancer.
Build Your Team
A wide variety of different classes are available. More than 60 classes, divided into 5 different archetypes, leaving the team composition with countless possibilities. Choosing 4 different classes and forming a powerful team and managing your team's progress through the dark corridors of the dungeon are tasks that require sharp strategic thinking.
Obtain Powerful Artifacts
Swords offered to entities of the abyss. Giant axes stained with ancient blood. Scrolls containing powerful ancient spells. Or even simple everyday objects. Anything can be a good item in Dungeonmancer. Try different combinations by customizing your heroes, modifying your decks, and making them more and more powerful.
After each challenge is overcome, the player will encounter the vendor. With him, the player can purchase an upgrade. The player's expenses can exceed the amount of gold available, without any problems. The vendor doesn't mind giving credit to such brave adventurers, and besides, facing the hordes that emerge from the bowels of the dungeon requires the best equipment available on the market.
Collecting Curses
Each time the player spends more gold than they have, they generate debt. After reaching a certain amount of debt, they are forced to choose a curse that will make that run more difficult. The number of curses and the difficulty of the run are directly linked to the player's economic behavior, who can freely spend more than they have, paying the price in other ways on their journey.
HIGHLIGHTS:
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Over 60 different classes available to the player
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Classes can be promoted, receiving more attributes and another deck
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Hundreds of different pieces of equipment to increase customization possibilities
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Manage gold and spending to control the difficulty of the journey
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Curses can be acquired and accumulated along the way
Can you beat the Dungeonmancer?

