Fill The Void
Morph
If Hole.io was a fully-fledged 3D-Platformer. Consume & collect everything. Grow. Morph between a void that swallows the world and a rolling sphere that bounces, dashes, and wall-jumps across themed diorama levels.
Fill The Void is a physics-driven 3D platforming collectathon where you play as a black hole. Slide across surfaces, open your mouth, and swallow everything in sight. A butterfly. A bowling pin. A slot machine. A whole hibachi grill. A skyscraper. Every object you consume makes you larger, faster, and hungrier. Nothing is ever quite enough.
Grow. Transform. Devour.
Shift between two forms: a void that crawls across surfaces and eats the world from below, and a sphere — a bouncing, rolling physics ball with a little pixel face — that jumps, dashes, and sticks to walls. Land on a new surface. Become the void again. Eat everything. Move on. Repeat at a larger scale.
Strange places, strange meals.
Every level is a themed diorama packed with things that are about to be consumed. Butterfly sanctuaries. Bowling alleys. Coconut orchards. Casinos. Hibachi joints. Christmas lodges. Midnight oases. Block parties. Each one rendered in a distinctive visual style and unique collectable items that make up the level.
Features:
A Katamari & Hole.io inspired action game about being a black hole that consumes, grows, and morphs
Shift between hole mode and sphere mode — eat, grow, jump, dash, wall-stick, repeat
Your sphere has a procedural pixel face — seven expressions that react to how you play
Themed diorama levels full of objects to consume, slice apart, and destroy
Unlock abilities, costumes, and fill a gallery of everything you've ever eaten
A handcrafted visual style: screen-locked textures, CRT effects, gravitational lensing, and edge outlines
Local split-screen versus and co-op
Gamepad and keyboard/mouse support

