Project P.I.T.T.
Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.
You're a new intern. Your job: craft rubber ducks and feed them to a bottomless corporate pit.
The Maw is always hungry. Start with ducks.
Progress to other unique items and better tools.
Eventually assemble items to satisfy its appetite.
BRUTALIST PSX AESTHETIC
-
Low-poly environments with a raw concrete feel
-
Harsh industrial lighting and oppressive corporate spaces
-
Corporate safety posters that grow increasingly desperate as the game progresses
-
Watch the Maw grow larger with each feeding phase
FEATURES
-
First-person physics sandbox with light progression elements
-
6–10 hour experience, from intern to pit expert
-
Unlock new tools and improve your efficiency over time
-
Corporate satire without being preachy, the environment tells the story
-
Solo dev passion project
-
Satisfying combo system with escalating audio and visual feedback
-
PSX/retro brutalist visuals you can almost run on a potato

